wan2.2-animate-move vs animate-mix, and Sume's motion transfer

animate-move drives a still character with a reference video; animate-mix swaps a character into a video. Sume's Genjutsu row covers the move-style case.

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The two Wan 2.2 models solve opposite problems. wan2.2-animate-move takes a static character image and moves it with the motion of a reference video, keeping the background unchanged. wan2.2-animate-mix takes a video and replaces the character in it with one from a source image. Sume has a single motion-transfer row, Genjutsu, and it matches the move case only.

Alibaba's side is from its Model Studio video generation page, read 2026-10-01. Sume's side is from the Video Router docs.

What is the difference between move and mix?

Both are listed for 720P output and 2-30 s. Alibaba's page describes both as having a pro mode (wan-pro) and a standard mode (wan-std); the page gives the pro mode as closer to live-action footage. The page does not list a price in the section read here, so none is claimed.

Alibaba Model Studio character-animation models, read 2026-10-01.
ModelInputWhat changesOutput
wan2.2-animate-moveStatic character image + motion reference videoThe character moves; the background remains unchanged720P, 2-30 s
wan2.2-animate-mixA video + a source image of the new characterThe character in the video is replaced720P, 2-30 s

Which one does Sume's motion transfer match?

The move case. In the Video Router catalog the Genjutsu row is described as Motion Transfer only: a video_url plus 1-8 reference_image_urls, with no text-only generation. The video supplies the motion and the images supply the character. Sume's docs do not describe a character-replacement mode for it, so treat animate-mix as having no equivalent there.

If the goal is to keep a person's performance and swap who appears, that is the mix task. Sume's other video_url row, Gemini Omni Flash 1.1, is an edit row driven by a text prompt; see edit a video with a prompt for what it accepts.

What are Sume's limits for this row?

Per the Video Router docs, the row serves 480p and 720p, 4-30 s, and the duration is the input video's length, rounded up. It sends no aspect_ratio, generate_audio, bitrate_mode or audio references. It is also listed only when its provider is configured, so check GET /v1/video-router/models before building on it.

Alibaba's 2 s minimum is lower than Sume's 4 s, so a 2-3 s motion clip that works there needs to be 4 s or longer here. Inspect the source clip first.

What should I do?

Pick by task. To animate a still with a reference performance, send the clip and the character images to the Genjutsu row. To swap a character inside existing footage, use a tool built for replacement; Sume's catalog does not list one. Read capabilities from the catalog rather than assuming an envelope.

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